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[JAVA100例]030、三维立体方框
作者:ljjk5 发表时间:2007-12-28 18:12 阅读:68次 在百度搜索相关内容

import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
/**
* <p>Title: 正方体框图</p>
* <p>Description: 绘制一个边框的正方体,获取鼠标事件根据鼠标的位置旋转方体。</p>
* <p>Copyright: Copyright (c) 2003</p>
* <p>Filename: Gr3d1m.java</p>
* @version 1.0
*/
public class Gr3d1m extends JFrame
   implements MouseListener,MouseMotionListener {
   int doX,doY;
   int angX=30,angY=30;
   Cube data = new Cube();
   Color [] Col={Color.gray,Color.cyan,Color.green,
          Color.red,Color.white,Color.orange,
          Color.magenta,Color.pink};
/**
*<br>方法说明:主方法
*<br>输入参数:
*<br>返回类型:
*/
 public static void main(String[] args){
   Gr3d1m G3 = new Gr3d1m();
 }
/**
*<br>方法说明:构造器
*<br>输入参数:
*<br>返回类型:
*/
 public Gr3d1m() {
  setTitle("3D cube Frame");
   setDefaultCloseOperation(JFrame.DISPOSE_ON_CLOSE);
   addMouseListener(this);
   addMouseMotionListener(this);
   setBackground(new Color(128,128,255));
   setSize(350,350);
   show();
 }
/**
*<br>方法说明:鼠标按下事件,获取鼠标位置
*<br>输入参数:
*<br>返回类型:
*/
 public void mousePressed(MouseEvent e) {
   doX=e.getX();
   doY=e.getY();
 }
/**
*<br>方法说明:鼠标托拽事件,改变鼠标位置,重画屏幕
*<br>输入参数:
*<br>返回类型:
*/
 public void mouseDragged(MouseEvent e) {
   angX=angX+e.getY()-doY;
   angY=angY+e.getX()-doX;
   doX=e.getX(); doY=e.getY();
   repaint();
 }
/* 以下是实现MouseListener和MouseMotionListener必须重载的方法*/
 public void mouseReleased(MouseEvent e) { }
 public void mouseClicked(MouseEvent e) { }
 public void mouseEntered(MouseEvent e) { }
 public void mouseExited(MouseEvent e)  { }
 public void mouseMoved(MouseEvent e)  { }
/**
*<br>方法说明:绘制图形
*<br>输入参数:
*<br>返回类型:
*/
 public void paint( Graphics g ) {
  delDeaw(g);
   for (int i=0; i<data.x.length; i++) {
    drawPG(g, data.x, data.y, data.z,
        150,150,Col);
   }
   g.setColor(Color.yellow);
   g.drawString("X="+angX%360+" Y="+angY%360,
         10,getSize().height-30);
 }
/**
*<br>方法说明:擦拭屏幕,使用背景色覆盖原来的图形
*<br>输入参数:
*<br>返回类型:
*/
 public void delDeaw(Graphics g){
  Insets insets = getInsets();
   int L0 = insets.left, T0 = insets.top;
  g.setColor(new Color(128,128,255));
  g.fillRect(L0,T0,L0+350,T0+350);
 }
/**
*<br>方法说明:绘制方体
*<br>输入参数:
*<br>返回类型:
*/
 public void drawPG(Graphics g,double []x,double []y,
           double []z,int xp,int yp,Color co) {
   double x1,y1,z0;
   int len=x.length;
   int [] xx=new int [len];
   int [] yy=new int [len];
   final double RAD=Math.PI/180.0;
   double a=angX*RAD;
   double b=angY*RAD;
   double sinA=Math.sin(a),sinB=Math.sin(b);
   double cosA=Math.cos(a),cosB=Math.cos(b);
   for (int i=0; i<len; i++) {
    x1= x*cosB+z*sinB;
    z0=-x*sinB+z*cosB;
    y1= y*cosA- z0*sinA;
    xx=xp+(int)Math.rint(x1);
    yy=yp-(int)Math.rint(y1);
   }
   g.setColor(co);
   g.drawPolygon(xx,yy,len);//绘制多边形
 }
}

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